SET 18 ENCHANTED WILDS

SET 18INFO

Wisps, Traits, Units, Items, and Augments in one place.

Wisps

Wisps are Set 18's new shop mechanic, offering a variety of single-use effects such as combat power and resources.

Key rules

Planning phase onlyWisps can only be purchased before the planning phase ends.
One per roundYou can purchase up to one Wisp each round.
Appears every 2 shop refreshesWhen the shop refreshes at round start or from a reroll, a Wisp appears in the rightmost slot every other refresh.
Stronger laterStronger and more expensive Wisps appear as the game progresses. After Stage 5, one of every two Wisp appearances is guaranteed to be Combat.

All Wisps

200

Abandon Ship

Sell your board and bench, gain 10 gold, 10 XP, and 5 rerolls.

All Ones

Reroll your shop with all 1-cost units.

Artifactinate

Lose 3 components, including ones built into items. Gain an artifact anvil.

Appearance conditionhave at least 3 components

Brutal Bargain

Lose 8 player health and gain a component anvil.

Coin Flip

Flip a coin, gain 1 gold if it's heads.

Doodad Jar

Gain 1 random consumable that gives Armor, Magic Resist, or Health.

Early Fix

Gain 1 reforger.

Forest Mage

Fill your shop with 5 Wisps. You can cast 1 of them.

Golden Altar

Gain gold based on the Eldritch sacrifice's cost and star level.

Appearance conditioneldritch trait active

Knick-Knack Jar

Gain 1 random consumable that give Attack Damage or Attack Speed.

Life Debt

Gain 1 gold for every 10 missing Player Health.

Appearance conditionmissing at least 70 player health

Premium Swap Meet

Sell a 3 star champion to get 3 rerolls and a Lucky Item Chest.

Appearance conditionhave a 3* champion

Prolific Power

Your champions gain 8% Attack Damage and Ability Power.

Salvager

Any units you bench have items removed and broken apart.

Sinister Deal

Lose 3 player health. Gain 2 gold.

Thingamjig Jar

Gain 1 random consumable that gives AP or Mana Regen.

Touch Grass

Gain 5 Gold and disable all actions. After 15 seconds, gain 2 instead.

Appearance conditionis start of round reroll or first 2 seconds of planning

Truce

Gain 1 gold. Your opponent gains 1 gold.

Ultra Ascension

After 25 seconds, allies gain 300% [DA].

Verdant Vitality

Your champions gain 125 Health.

All Twos

Reroll your shop with all 2-cost champions.

Bark Armor

Your champions gain 150 shield for 10 seconds.

Barter

The next champion sold sells for 200% gold.

Better Bestie

The BFF rider gains 15% Attack Speed and 150 Health.

Appearance conditionsprykin trait active

Blast Potion

Gain an equippable one-time use Blast Potion.

Blood Money

Gain 1 gold for every champion you kill.

Borrowed Gear

A champion gains a temporary recommended item.

Breeze

Your team gains 12% Attack Speed.

Consumable

Open a store where you can spend gold to buy a consumable.

Crystal Ball

Reveal your next opponent. Your team gains 12% Attack Speed.

Appearance condition4 or more players left

Drought

Add 2 to your loss streak.

Appearance conditiononly if you're on no streak or a loss streak

Essence Theft

Gain 50% bonus Coven Essence this combat.

Appearance conditioncoven trait active

Experienced

Gain 2 XP.

Faerie Flight

Attract 100% more Fae pixies this combat.

Appearance conditionfae trait active

Fertilize

Gain 1 XP for each enemy that dies.

Flip Frenzy

Flip a coin, gain 1 gold if it's heads. Continue until you flip tails.

Flood

Add 2 to your win streak.

Appearance conditiononly if you're on no streak or a win streak

Found Friend

Gain a Training Dummy with a Giant's Belt.

Health Potion

Gain an equippable one-time use Health Potion.

Hugify

Your highest Health unit bulks up, gaining 350 [HP].

Hummingbird

Your highest [AS] unit shrinks, gaining 20% [AS].

Knick-Knack Bag

Gain 2 random consumables that give Attack Damage or Attack Speed.

Lesser Chaos

Cast a random Wisp.

Major Polymorph

A 4-cost you have permanently transforms into a 5-cost.

Mana Potion

Gain an equippable one-time use Mana Potion.

Minor Gambit

If you win the next player combat, gain 2 gold.

Minor Polymorph

A 1-cost you have permanently transforms into a 2-cost.

Mitosis

Gain a Tiny Duplicator.

Pocket Change

Your 1-star champions drop 1 gold on death.

Polymorph

A 2-cost you have permanently transforms into a 3-cost.

Propagate

Gain a copy of the first allied champion to die.

Protective Ritual

Reduce any player damage taken by 3 this round.

Appearance conditioncoven trait active

Rain

Your team gains 1 mana regen.

Starfall

When you reroll the shop, the lowest cost champion becomes 2-star.

Stealthy

Your 2 strongest Fighters or Assassins are untargetable for 6 seconds.

Take One With Ya

If you lose and kill at least 1 unit, gain 4 XP.

Aftershock

After 10 seconds, stun all enemies for 1.5 seconds.

All Threes

Reroll your shop with all 3-cost champions.

Barrier

Allies gain 1000 Shield, decaying over 5 seconds.

Big Boom

The first ally to die explodes, dealing 20% Max Health magic damage.

Blood Hunt

Rivals dash on takedown and deal 150 physical damage to their target.

Appearance conditionRival trait active and at least 1 item on a Rival unit

Bunch O' Belts

Your champions gain 7 temporary, non-removable Giant's Belts.

Comfort Food

Gain 2 HP. If you lose the next player combat, gain 4 more.

Die Roll

Roll a six-sided die. Gain gold equal to the result.

Diversified

Your team gains 30 Health for each active trait.

Appearance conditionat least 4 non-unique traits active

Double Up

The next Wisp bought activates twice and costs double.

Downpour

Your team gains 2 mana regen.

Flow

Your champions are Unstoppable and gain 15% Attack Speed for 10 seconds.

Freeroller

Gain 2 rerolls.

Friendly Flora

All allies gain the Flora Fatalis bonus at 50% effectiveness.

Appearance conditionFlora Fatalis trait active

Golden Goose

Gain 1 gold for every 1000 damage your highest damage champion deals.

Greater Chaos

Cast 2 random Wisps.

Healing Pool

Gain 5 Player Health.

Appearance conditionmissing at least 10 player health

Iron Core

Your front center champion gains 4% Max Health per front-row unit.

Lightning Strike

Deal 10% max [HP] true damage to enemies.

Living Soil

Every 4 seconds, roots stun an enemy for 1 second.

Major Gambit

If you win the next player combat, get 10 gold.

Marksmen's Gale

Your Marksmen's attacks grant 3% stacking AS.

Appearance condition2 or more marksmen on board

Moonlight Ritual

Your lowest star-level 1 or 2-cost champion stars up in combat.

Appearance conditionat least 1 2* 1 or 2-cost

Moonrise

After 10 seconds, increase Lunar's effects by 100%.

Appearance conditionLunar trait active

Nature's Ally

Every 3 ally deaths, summon a random Riftbeast.

Petrified Dummy

Your first champion to die turns into a 1000 Health target dummy with their defenses.

Petrify Shields

10% Slow enemies and reduce their shields by 20% for 10 seconds.

Phantom Armor

Gain 1 temporary Warmog's Armor.

Phantom Vest

Gain 1 temporary Bramble Vest.

Plated Shields

Shields are 15% stronger. Allies gain 150 shield for 10 seconds.

Potted Stonebark

Gain a temporary Stonebark Tree.

Appearance conditionelderwood trait active

Preppers

Your stacking items will start off partially stacked.

Appearance conditionat least 2 stacking items

Quicken

On cast, your champions gain 25% Attack Speed for 3 seconds.

Resistant

Tanks reduce each instance of incoming damage by 15.

Sunfire Sorcery

Burn and Wound enemies for 10 seconds.

Tattered Armor

30% Shred and Sunder enemies for 10 seconds.

Terraforming

Gain 5 Greenfather seeds at the start of combat.

Appearance conditiongreenfather trait active

Trophy Hunter

Gain 100% more takedowns on Rivals.

Appearance conditionRival trait active and at least 1 item on a Rival unit

Wrapped in Thorns

Your tanks reflect 12% of damage taken to adjacent enemies every 4 seconds.

Appearance conditiononly if you have 2 or more tanks on your team

Apprentice

Gain a random 2-star 1-cost champion.

Blood and Iron

After 20 champion deaths, gain a component anvil.

Bronze Spoon

Gain 6 XP.

Bulwark

Your tanks gain a 20% Max Health shield upon falling below 50% Health.

Appearance condition2 or more tanks on board

Counterspell

Increase all enemies' Max Mana by 15 until their next cast.

Cutpurse

Every 5 seconds, your champions have a 20% chance to drop 1 gold.

Doodad Bag

Gain 3 random consumables that give Armor, Magic Resist, or Health.

Escalation

After 15 seconds of combat, your team gains 30% Damage Amp.

Flash Fire

Reroll your shop. Inferno lights 2 shop slots on fire, upgrading them.

Appearance conditionInferno trait active

Golden Road

After 3 Player Combats, gain 3 gold per fight won.

Heated Rivalry

Gain a Rengar or a Kha'Zix. They gain 3 takedowns.

Heroic Sacrifice

Champions with 3 items gain HEROIC POWER, but other allies are sacrificed.

Homing Fireflies

Casters spawn a firefly per 20 mana spent. Each deals 150 magic damage.

Appearance condition2 or more casters on board

Horse's Visit

Gain the Horse Primal buff for this combat.

Appearance conditionprimal trait active, horse not chosen

Improved Reach

Fighters gain 1 range.

Appearance condition2 or more fighters on board

Ironwood

Enemies attacking your highest health champion deal 10% less damage.

Killing Frenzy

Fighters execute targets under 10% Health. They gain 15% Attack Speed on kill.

Appearance condition2 or more fighters on board

Lost Travelers

Gain 3 gold worth of random champions.

Mana-Rich Soil

Your casters have 15% less max mana.

Appearance condition2 or more casters on board

Marksmen's Marks

Your marksmen have a 25% chance to double attack.

Appearance condition2 or more marksmen on board

Memorial Dummy

Your first itemized tank spawns a Dummy with their items on death.

Appearance condition1 or more itemized tank on board

Mercenary Force

Gain 3% damage amp for every 10 gold you have.

Appearance conditionmore than 30 gold.

New and Improved

Gain a pocket recombobulator.

Payday

For each ally champion that survives combat, gain 2 gold.

Phantom Gloves

Gain a temporary Thief’s Gloves.

Potioncraft

Gain three equippable one-time use Potions.

Potted Lifebloom

Gain a temporary Lifeblossom.

Appearance conditionelderwood trait active

Regeneration

Your team heals 1% Max Health per second.

Revenge

Whenever an ally dies, your champions gain 4% stacking Damage Amp.

Ride the Wave

The next 2 rerolls this round will have 2+ champions fielded last combat.

Ritual Complete

If you win combat, complete the current Coven ritual.

Appearance conditioncoven trait active

Rolling Bones

You have a 60% chance to get a free reroll with each kill.

Roly-Polys

For each ally champion alive at 18 seconds, gain a reroll.

Scrappy

2 champions without items gain a temporary recommended item.

Search Party

Each of your shops has a 4-cost in it this round until you buy one.

Slow Study

For each ally champion alive at 15 seconds, gain 2 XP.

Solitude's Cloak

Champions with no adjacent allies gain 10% Max HP and Damage Amp.

Appearance conditioncan't appear if sunbeam or moonbeam is active

Stand Alone

Champions alone in their row gain 15% Health and 15% Damage Amp.

Appearance conditionelderwood trait not active

Star Power

Your team gains 10%, your 3-star units gain 25%.

Appearance conditionat least 1 3* non-tank fielded

Supercritical

Your units with Precision gain 25% Critical Strike Damage.

Appearance conditionat least 1 unit in army has precision

Thingamjig Bag

Gain 3 random consumable that gives AP or Mana Regen.

Tiger's Visit

Gain the Tiger Primal buff for this combat.

Appearance conditionprimal trait active, tiger not chosen

Training Yard

Gain 2 Training Dummies each with a random tank item.

Turtle's Visit

Gain the Turtle Primal buff for this combat.

Appearance conditionprimal trait active, turtle not chosen

Yordle Spirit

Allies have a 99% chance to dodge attacks for 4 seconds.

All Fours

Reroll your shop with all 4-cost champions.

Backrow Star

A random back row champion gains 75% AS for 7 seconds.

Booster Shot

Up to 2 1-star champions temporarily star up during combat.

Appearance condition1 or more 1* 3-5 cost champion on board

Component Bounty

If you win the next player combat, gain a component anvil.

Fae Federation

ALL your units gain 2 Fae pixies this round.

Appearance conditionfae trait active

Fellowship

Champions gain 4% Max Health Shield and 4% Damage Amp per adjacent ally.

Forest Twins

Gain 2 copies of a 2-cost champion you don't have.

Giant Growth

Your highest health champion gains 600 health and grows in size.

Giant's Aura

Your highest Health ally deals 2% max Health damage per second in an area.

Hero's Entrance

After 8 seconds, the leftmost benched champion joins combat with 2 items.

Idle Craftsman

A component on your bench turns into a completed item it builds.

Appearance conditionhave at least 1 component

Jungling

Overrun the shop with Riftbeasts.

Appearance conditionriftbeast trait active

Melting Resists

Burning enemies lose 3 Armor and Magic Resist per second.

Appearance conditioninferno trait active

Minion Horde

Spawn 4 minions.

Minor Blood Ritual

Lose 3 Player Health. Gain a lesser champion duplicator.

Phantom Splash

At combat start up to 2 inactive traits activate at the lowest level.

Snacktime!

The BFF eats enemies he damages under 10% Max Health.

Appearance conditionsprykin trait active

Starting Town

Reroll your shop with all 2-star 1-cost champions.

All In

If you win your next 3 combats, level up.

Blaze

Fire spreads across the board, dealing ramping true damage to enemies.

Blood Ritual

Lose 9 Player Health. Gain a champion duplicator.

Clone Companion

Clone your highest damage champion. The clone deals 20% damage.

Combust

Your champions explode on death, dealing 20% max health magic damage.

Doodad Sack

Gain 5 random consumables that give Armor, Magic Resist, or Health.

Field of Mice

Gain a Tiny Duplicator for each unique 1-cost champion you field.

Appearance condition2 or more 1-costs on board last combat

Forest Guide

Gain a random 4-cost champion.

Good Loss

For the next 3 player combats, gain 6 XP if you lose.

Killer's Regret

Your first 3 champions to die stun their killer for 1 second.

Knick-Knack Sack

Gain 4 random consumables that give Attack Damage or Attack Speed.

Late Bloomer

A temporary 3 star 1-cost with 1 recommended item joins your team.

Lightning Storm

Every 1 second deal 7% max health true damage to an enemy.

Solar Gift

Gain a Leona, Sejuani, and Kayle.

Appearance conditionSolar trait active

Thingamjig Sack

Gain 5 random consumable that gives AP or Mana Regen.

Treetop Archers

Archers fire from the trees, dealing 500 physical damage every 3 seconds.

Border Village

Reroll your shop with all 2-star 2-cost champions.

Guild of Thieves

Gain 2 temporary Thief's Gloves.

Hireling

A temporary 1-star 5-cost with 1 recommended item joins your team.

Infliction

Slow, Burn, Shred, and Sunder enemies for 8 seconds.

Journeyman

Gain a random 2-star 2-cost champion.

Peddler

Open a store where you can buy an item. They cost 0 to 10 gold.

Phantom Emblem

Gain a temporary emblem of your most active trait.

Radiantize

After 12 seconds, 1 random equipped item temporarily becomes Radiant.

Refreshing Light

Gain a free reroll per star level of each unique Sunbeam champion.

Appearance conditionSolar trait active

Tremors

Every 8 seconds, stun enemies for 1 second.

Lucky 7

Gain 7 shop rerolls.

Middle Path

Reroll your shop with all 2-star 3-cost champions.

Animate Shop

For 20 seconds, your shop refreshes for free every 2 seconds.

Big Guns

Gain 2 random 1-star 4-cost champions.

Smurfing

Gain a random 5-cost champion.

Three Me

Gain a random 2-star 3-cost champion.

All Fives

Reroll your shop with all 5-cost champions.

Fake Level

You are temporarily level 10.

Appearance conditionnot level 10

Grow Up

Gain 16 XP.

Hand of Baron

Your team gains Baron Buff, increasing their stats.

Appearance conditionriftbeast trait active

The Chariot

Rerolls and XP are half price.

Appearance conditionhave at least 30 gold

Tornado

Summon a tornado that deals 5% Max Health magic damage to enemies.

Nature's Wrath

Kill EVERYONE without items after 10 seconds.

Appearance conditionat least 3 itemized units on team

Grandmaster

Gain a random 2-star 5-cost champion.

Hero of Prophecy

Permanently gain a copy of the same random 5-cost every round.

Appearance conditionlevel 10 and have 0 copies of at least 1 5-cost

Circle of Elders

Gain one of each 5-cost champion.